Black Friday 2025
25% off Black Friday promotion plus a sneak peek at Programming Nodes and Hair/Fur.
Insights, tutorials, and updates from the world of 3D jewelry visualization
25% off Black Friday promotion plus a sneak peek at Programming Nodes and Hair/Fur.
We've migrated our entire infra to modern cloud platforms with global CDN distribution.
Keyframe easing, 11-language support, RTX 50 Series GPUs, revamped move tool, and new documentation site.
Version 2024.5 improves USD/FBX/GLB animation import, plus extended licenses for late 2023 customers.
Version 2024.4 adds deformation animation, USD support, and skeletal/cloth animation import capabilities.
Version 2024.3 with smoother timeline, Explode Motion Controller tutorial, and Black Friday last call.
Frontplate Motion Controller adds branding, fades, and watermarks directly in Maverick without external editors.
25% off Black Friday promotion coincides with Animation Release 2024.1 for Studio and Indie.
Long-awaited animation release: Motion Controllers, keyframing, motion blur, and timeline-based video editing.
Development update: full-fledged animation system and hair/fur capabilities coming in 2023.
Holiday greetings with procedurally created Christmas hexagonal world showcasing Scatter Pattern feature.
UV-aligned scatter patterns: create regular grids, map-driven distributions, and procedural geometry arrays.
Black Friday promotion: special discounts on all Maverick Studio and Indie licenses through November.
Real-time instanced arrays in linear/polar lattices: showcase multiple products with zero GPU memory.
Revolutionary ray-tracing system: virtually unlimited displacement detail with zero memory and instant warm-up.
Adobe .CUBE LUT support for color grading, plus canvas overlay and floor-plane composition guides.
Full-fledged cloning system with dependency control, explode, make-unique, and multi-clone arrays.
Enhanced Rhino bridge with 1:1 sync, improved merge with conflict resolution, and progressive model updates.
New scatter system enables massive populations with minimal memory footprint using GPU instancing.
Re-engineered Shadow Catcher: perfect alpha-embedded shadows and reflections while keeping backgrounds unaffected.
Powerful stickers system: place decals, override materials, create engravings, and use SBSAR for editable text.
RTX support, trace sets, parametric lightbox, and massive 20x performance boost in curvature/round edges.
Control object and light interactions: exclude reflections, hide geometry, isolate illumination selectively.
RTX acceleration delivers up to 10x faster renders on NVIDIA 20 and 30 Series GPUs.
Interactive panoramic light placement tool: orbit lights around your subject and save custom ambiences.
Season's greetings with 15 new releases in 2020 and a special holiday discount promotion.
Python 3.9 scripting unlocks automation and custom workflows, with pre-made batch rendering scripts.
One-click sync between Rhinoceros and Maverick Studio: send, update, and preserve your workflow.
Render sets now work with turntables and output embedded shadows/reflections in PNG/TIF files.
Free benchmarking tool to stress-test NVIDIA CUDA GPUs with full-GI path-tracing and AI denoising.
Advanced compositing: detach backdrop, shadows, and reflections into organized Photoshop layers automatically.
Streamlined IPR workflow, DOF previsualization, Blow-Up tool, and built-in MP4/MOV turntable encoding.
Native SBSAR support: dynamically tweak Substance materials in real-time, no pre-baking required.
Displacement is now a material property, with bump/normal maps working seamlessly on top.
Create and edit UVs within Maverick: triplanar mapping, real world units, and seamless material projection.
Drag objects across surfaces automatically: intuitive placement with automatic pivot anchoring.
15 new eye-candy sample scenes showcasing jewelry, automotive, product viz, and character rendering.
Flakes, scratches, dots, grooves, and brushed patterns: infinitely tileable procedural maps with infinite detail.
Revamped RNG system with blue noise properties delivers faster convergence and more pleasing renders.
Command-line tool for automated batch rendering of scenes, cameras, and turntables in Maverick Studio.
Generate Object ID and Material ID masks for precise post-processing control in Photoshop.
Capture shadows on surfaces for seamless compositing, with selective light control for flat backgrounds.
Full support for 32-bit floating point displacement, negative heights, and ZBrush multi-map workflows.
Automatic fine detail preservation in displacement: incredible quality with minimal memory footprint.
Comprehensive comparison: Studio for CAD/product viz professionals, Indie for creative 3D artists.
Ultra-flexible procedural studio lights with 100+ presets for professional product illumination.
Major upgrade: new file formats, improved Substance/ZBrush workflows, and Sketchfab importer for Studio and Indie.
One-click workflow to import Sketchfab GLTF models with PBR-compliant maps directly into Maverick.
ZBrush importer now supports Polypaint workflows plus multi-map exports across all file formats.
Enhanced Substance Painter importer with fixes for name collisions, unicode support, and renamed texture sets.
Real-time, physically-correct lens effects: bloom, glare, chromatic aberration, and vignetting for stunning renders.
Join hundreds of 3D product designers using the most physically-based GPU rendering solution.
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